![]() ![]() It's as if each cut of the camera initiates a new predefined, pre-calculated roll. Though Strike Force does this, too, at points during Strike Force a thrown ball might first appear to be flying just outside lane borders then, with a cinematic camera switch, it will miraculous reposition itself. Brunswick took into consideration the accumulation and dissipation of freaking oil on the lane, which altered friction. It states: "Unsurpassed realism with real-time ball and pin physics, taking into consideration ball weight, surface material and lane friction, among other elements." Where's the create-a-player mode? Why doesn't anyone speak? Where are the nifty cutscenes? Where are the cheering crowds and background activities? Where is the decent music (the kind pilfered from golf surplus stores does not qualify)? Where are the announcers? Where is the online multiplayer, the quirky Virtua Tennis inspired mini-games, the in-depth training, the historical facts.the fun? I can't see any of it, but official documentation leads us to believe Strike Force is every bowler's dream. At least try and copy the good of those bowling titles of yesteryear and at least put some effort into smearing out the bad, even if it means spending less time and money on modeling the fabulous alien bowler replete with half-assed glimmer-jacket. It's unfathomable how a game can be made and another of any type can come afterward without even attempting to offer the most fundamental shreds of the previous' grace. The dated Brunswick Circuit Pro Bowling was everything this game is, only without the always essential old western robot. When a PSOne game trounces this next-generation title's position, spin, throw, and inconsequential, unexciting pin action, you know there are problems. Strike Force is a game that boasts the most simplistic of modes, a smattering of elevator music that could put a sugar addled toddler into an everlasting coma, and an alien with an affinity for bowling in space stations.ĭisaster. And good is this wondrous truth rainbow, for it spares gamers from enduring an aged donkey's attempt at mimicking Brunswick, only with all that "super neat Outlaw Golf wackiness" that does so terribly well for so many other titles. The glorious ray of shining beauty buried deep within the puffy edges of this monstrous catastrophe is a startling fact - the fact that you never, ever have to play it, ever. With all clouds (even bowling ones) there is a silver lining. ![]()
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